|
Final Projects
The final project assignment for this course is your opportunity to bring together the skills of your teammates and to create a new world entirely from your imagination. I strongly encourage you to brainstorm and think out-of-the-box as much as you can about virtual worlds that you think would make for an amazing experience. The more unusual and improbable the idea the more rewarding it may be as a completed project. For the proposals, don't worry about going off the deep end in terms of feasibility because I'll give "reality checks" on your ideas during the week of Feb. 16 to be sure that what your team is proposing is reasonable. Essentially I'll tell you if there are simple solutions to things you come up with which we have not yet addressed in class (which is a lot of things!). Since we are not that large of a class, we will actual implement these environments using the immersive virtual environment technology (IVET) in the psychology labs. I will work with the individual teams to see to it that the projects support the HMDs and the tracking . Starting Mar. 1, I will make the equipment in RECVEB available for you to try on your own if you during some limited hours. How you construct your multi-person interaction is entirely up to you. Unless there are compelling reasons to go beyond a two-person simulation, I will encourage you to not do so in order to keep the task at hand under control. The kind of interaction can range from simply sharing a virtual experience (e.g., wandering through a forest together) to something more involved such as playing soccer against one another. The more overall interactivity in the environment the better, so the world should contains objects or agents that move on their own or somehow respond to your actions. I'd encourage you to check out the the following website to see what students in a similar course have accomplished at CMU taught by Randy Pausch.
|